AI Insights · Timothy · July 2025
Top 5 Apple Arcade Games Performance in South Africa Q2 2025
A look into the performance of the top 5 Apple Arcade games in South Africa during Q2 2025, highlighting trends in downloads, revenue, and active users.
In the second quarter of 2025, the top Apple Arcade games in South Africa showcased varied performances, with fluctuations in weekly downloads, revenue, and active users. This data, sourced from Sensor Tower, provides insights into the gaming landscape on a unified platform.
My Talking Tom, published by Outfit7 Limited, experienced a notable increase in weekly downloads, peaking at approximately 26.7K by the end of June. Revenue trends were relatively stable, ranging from $121 to $184 weekly, with a slight uptick towards the end of the quarter. Active users also saw an increase, climbing from 131.5K to 161.8K.
Snake.io - Fun Online Snake from Kooapps showed a significant surge in weekly downloads, reaching 27.6K by the last week of June. Revenue displayed moderate fluctuations, with a peak at $138. Weekly active users initially declined but rebounded to 73.9K by the quarter's end.
Hill Climb Racing, published by Fingersoft, maintained steady weekly downloads, ending with about 20.6K in June. Revenue varied, hitting a high of $251 in mid-May, while active users showed a gradual increase, closing at 72.4K.
Sonic Dash: Fun Endless Runner by SEGA experienced a steady rise in weekly downloads, culminating at 14.3K. Revenue remained consistent, with a peak of $120, and active users grew to 87.5K by the end of the quarter.
Finally, Temple Run from Imangi Studios saw a gradual increase in downloads, peaking at 15.3K in mid-June. Revenue was modest, with a notable increase to $62 at the end of June. Active users climbed steadily, reaching 56.3K.
For more detailed insights, visit Sensor Tower's platform to explore further data and trends in mobile gaming.